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Nibble of a Byte Activation Code is a little bit of C software that can be used as a reference for implementing other bit manipulation algorithms.
Nibble of a Byte Torrent Download does all the bit shifting and bit manipulation in the compiler so that the programmer does not have to worry about it.
Nibble of a Byte is a one byte in size, which means it is little in size.
Nibble of a Byte is able to compress any binary file to a single byte of data. It also uncompresses a binary file to a single byte of data.
The name for this project was thought up by me, George, on the first day I wrote it. I came up with the name “Nibble of a Byte” but forgot about it until several months later when I was reading an old email in the old version of my email and saw the name again.
The line in the code that calls the function that does the actual manipulation is “Nibble of a Byte(oByte, &oByteBits, &oByteMask, &oByteIndex, &oByteVal, &oByteBytesRequired)”
Nibble of a Byte Features:
Nibble of a Byte is able to perform the following operations on raw binary data.
Input : Receive binary data of any size.
Output : Send binary data of any size.
Single byte key character XOR (?)
Nibble of a Byte also has a variety of error reporting and check methods including one which will be explained in the next section.
Error Reporting and Checking
If an error occurs, Nibble of a Byte will report it.
If the binary data being passed into the program is of a wrong size, the program will report it and stop.
If the binary data is not a valid binary file, the program will report it and stop.
If the data is bad after Nibble of a Byte performs its function, the program will report it and stop.
If Nibble of a Byte is unable to interpret the data it does not report an error or stop.
If the binary data is bad for multiple errors, the program will report multiple errors and stop.
If the binary data is invalid, Nibble of a Byte will stop after an attempt to run.
If there are no errors and Nibble of a Byte attempts to uncompress the file and stores the result in the binary data, but there is no data to uncompress, then Nibble of a Byte will attempt
Nibble of a Byte provides a variety of patterns to manipulate bytes. A Byte manipulation tool includes:
1) GZIP – The standarly compression format for all the web. A Byte manipulation in this case is basicly a single byte (Nibble) XOR. An example of it is to take a Hex digit, select the 7th bit and XOR it with a 0xFF. This will remove the ‘1’ from the row and leave the ‘0’
2) RGB – As the name says it’s an RGB color manipulation. With Nibble of a Byte you can manipulate the Red, Green and Blue components from a single byte. The G component will be ignored. For instance if you take a RGB color with CIE-Yahoo colors you can use the select each component and XOR it with another byte. For example, in RGB, 00FF0000 is blue, 00FF007F is red, and 00FF00FF is a double green (123 in RGB). If you take a specific byte and XOR it with 00FF0000 you will end with 00FF007F (in both hexadecimals and decimal format). If you take 00FF00FF and XOR it with 00FF007F you will change it to 00FF0000 (in hexadecimal format). That means, if you have 00FF007F and XOR it with 00FF00FF you will end with 00FF0000 (in hexadecimal format). So you can use this one to not only manipulate colors, but also if you are using a RGB histogram to turn blue colors into red.
3) XYZ – The most commonly used color space is the XYZ color space. As the name says, each component of the color is mapped by a different byte. If you wish to show a very good example of this, go to a color calibration tool like Photoshop. There you can change the matrix of this form:
How to use it:
To use Nibble of a Byte and its functionality simply load the Nibble of a Byte Instrument, start with a byte that you wish to alter, change one of its component and press “HALT”. It will be stored on your hard drive for future use.
To use it you have to have a Mac (10.2 is the minimum).
Nibble of a Byte is only a standalone instrument, you don’t have to load some other instruments to use it.
* perform simple manipulation:
– decode key byte (usually: 1st byte of a 4 byte block)
– decode 0/1 for each run
– decode 00/11 for each run
– decode 00/0 for each byte
– encode back into the same 0/1/2/3/4/5/6/7/8/9/A/B/C/D
– encode into this block 0/1/2/3/4/5/6/7/8/9/A/B/C/D
* decode key byte
– add constant (usually 3,2,1) to the decoded byte
* decode 0/1 for each run
– add constant to the decoded byte
* decode 00/11 for each run
– shift left to the left a number of positions (usually 2,4,8,16)
– add constant to the decoded byte (1,0,7,0,1,0,1,0,0)
* decode 00/0 for each byte
– add constant to the decoded byte (00,01,02,01,00,01,01,02,02)
* encode back into the same 0/1/2/3/4/5/6/7/8/9/A/B/C/D
– perform XOR with value 3,2,1
– All the bytes in the current block will be XORed with the key
– The key is 0…7 so it will be XORed with all the bytes in the current block.
– The key is not XORed with 00 or 11, that means at least one byte is XORed, so 4 bytes must be XORed together.
– This one would look like this in the source file
“A” 0 0 0 0
“C” 0 0 0 0
“A” 0 0 0 0
“C” 0 0 0 0
– If you want to know the XOR value, this is the source.
If you have any suggestions or questions, please drop me an email: email@example.com
* Added an option for the key to XOR everything in the current block.
* Added an option for the decode/encode bit to be toggled on
This is a simple implementaion of the Lempel-Ziv and the Deflate algorithms in C/C++.
The Deflate algorithm was originally developed by Peter G. Lemire and, in 1995, was published in the book, “Programming with Regexps, Compression and Regular Expressions”.
There are three types of compression: the Lempel-Ziv algorithm, which is primarily used to get better compression of files that have a repeating set of bytes.
There is a C function included to allow the user to use his own function to do the swapping.
The Deflate algorithm is primarily used for two types of compression.
• Transparent compression, whereby the original data is not altered at all, the original file is simply compressed using the Lempel-Ziv algorithm.
• Compress, whereby the original data is compressed, then the compressed version of the data is put back on disk.
The Lempel-Ziv algorithm compares short strings of data (called “tokens”) in order to decide what strings of bytes (tokens) should be combined to create new (smaller) tokens. This can be seen as a “broke it down” idea of a dictionary.
The Lempel-Ziv algorithm was originally developed to look for repeating patterns and data (strings) in large files. Once a pattern has been found, a function is used to find similar patterns and those smaller patterns are added to the lexicon (list of tokens).
The compressor looks for repeated patterns, such as looking for repeating bytes or tokens and, once a pattern is found, the compressor performs the Lempel-Ziv algorithm and the process repeats.
An example of this is a long string that contains all the characters “C” and “H”. This is found in the dictionary and is replaced with the shorter string “CH”.
Where a pattern is found in the Lempel-Ziv Algorithm, a function is used to find similar patterns. These small patterns are then added to the dictionary to be used later.
In addition, a “hash” function is used to compare the string with other strings already in the dictionary. This way, similar strings that have not yet been found are not used twice.
There are also two problems with the traditional Lempel-Ziv algorithm.
1) The compression is not correct.
2) Because of the “
OS: Windows 7 SP1 or later
CPU: 2.8 GHz CPU (4.0 GHz Intel Core 2 Duo E6550 recommended)
Memory: 2 GB RAM
OS: Windows 8.1 or later
CPU: 4.0 GHz CPU (4.0 GHz Intel Core i7 recommended)
Memory: 4 GB RAM
How to download?
1. First of all, download the free trial of the software. You can get the free download from the following link: